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Free Attack/Release Calculator

Calculate tempo-synced compressor attack and release times for musical dynamics processing.

Attack Times

1/4 Note
125 ms
1/8 Note
62.5 ms
1/16 Note
31.3 ms
1/32 Note
15.6 ms

Release Times

1/2 Note
250 ms
1/4 Note
125 ms
1/8 Note
62.5 ms
1/16 Note
31.3 ms

How It Works

1

Enter BPM

Input your project tempo.

2

Get Values

See attack and release times in ms.

3

Copy & Apply

Click any value to copy it.

Why Use This Tool

Tempo Synced

Values lock to your BPM.

Musical Results

Compression that grooves.

Multiple Values

Note divisions calculated.

Click to Copy

Instantly copy any value.

Frequently Asked Questions

Attack time is how quickly a compressor starts reducing gain after the signal exceeds the threshold. Release time is how quickly it stops compressing after the signal drops below threshold. Both are measured in milliseconds.

Tempo-synced compression creates a pumping effect that grooves with your music. The compressor breathes in time with the beat, making dynamics feel musical rather than random. This is essential for EDM, pop, and hip-hop production.

For punchy drums, use slower attack (10-30ms) to let transients through, then compress the body. For controlled, consistent drums, use faster attack (1-10ms). The 1/32 and 1/16 note values here are good starting points.

Unwanted pumping usually comes from release times that are too short or not synced to tempo. Use these calculated values as starting points, then adjust by ear. Longer release times (1/4 to 1/2 note) generally sound more natural.

Vocals typically benefit from faster attack (5-15ms) and medium release (50-100ms) that isn't strictly tempo-synced. These values work better for rhythmic elements like drums, bass, and synths.

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1 Understanding Compression Fundamentals

Compression is one of the most powerful and most misunderstood tools in audio production. At its core, a compressor reduces the dynamic range of audio—making loud parts quieter and allowing you to bring up the overall level. But the real art of compression lies in how you shape the compressor's response using attack and release times.

Every compressor has four fundamental controls: threshold (when compression starts), ratio (how much compression is applied), attack (how quickly compression engages), and release (how quickly compression stops). While threshold and ratio determine the amount of compression, attack and release determine the character—whether compression sounds punchy, smooth, aggressive, or transparent.

Many producers set attack and release by ear, which works but often results in compression that fights against the music's rhythm. By calculating tempo-synced values, you create compression that breathes with your track, enhancing rather than fighting the groove. This is particularly important in rhythm-focused genres like EDM, hip-hop, and pop.

The relationship between attack, release, and your track's tempo creates what engineers call "pump" or "breathing." When these parameters align with musical divisions, the pumping effect feels intentional and musical. When they don't, compression can sound random and distracting, pulling against the natural rhythm of your arrangement.

2 Understanding Attack Time in Depth

Attack time defines how quickly the compressor responds once a signal exceeds the threshold. Measured in milliseconds, attack time ranges from near-instantaneous (0.1ms) to relatively slow (100ms or more). This single parameter dramatically affects whether your compression adds punch or smooths transients.

Fast Attack (0.1-10ms)

Character: Fast attack catches transients immediately, clamping down on the initial spike of sound before it fully develops. This reduces punch and attack definition but creates a more controlled, even sound.

Best for: Taming overly aggressive transients, creating sustained legato sounds, controlling vocal dynamics, smoothing bass guitar, and creating the "wall of sound" effect where individual transients blend together.

Caution: Too-fast attack on drums flattens their impact, making them sound lifeless. On vocals, excessive fast attack can create an unnatural, squashed quality that listeners perceive as "over-compressed."

Slow Attack (20-100ms)

Character: Slow attack lets transients pass through uncompressed before the compressor engages. This preserves the initial punch while controlling the sustained portion of the sound. The result is enhanced perceived impact.

Best for: Adding punch to drums and percussion, maintaining definition in bass instruments, preserving the attack of plucked strings, and creating aggressive, forward-sounding mixes. Slow attack is the secret to drums that hit hard while remaining controlled.

Caution: If attack is too slow, the compressor may not engage at all on short sounds, or it may miss the problem frequencies entirely on longer sustained notes.

3 Understanding Release Time in Depth

Release time determines how quickly the compressor returns to unity gain after the signal drops below the threshold. This parameter has the most significant impact on how compression sounds and feels in context with your music.

Fast Release (50-100ms)

Character: Fast release causes the compressor to quickly stop compressing after each transient. This creates obvious pumping as the signal rapidly fluctuates between compressed and uncompressed states.

Best for: Creating intentional pumping effects, sidechain compression in EDM, adding energy and movement to drums, and creating aggressive, in-your-face sounds. Fast release is essential for the classic "pumping" sound in electronic music.

Caution: Very fast release can cause distortion as the compressor tries to follow the audio waveform itself rather than the envelope. This creates harmonic artifacts that may sound harsh or unmusical.

Slow Release (200-500ms+)

Character: Slow release creates smooth, transparent compression that's less audible as an effect. The compressor gently rides the overall level without responding to individual transients.

Best for: Bus compression, mastering, vocals, acoustic instruments, and any application where you want level control without obvious compression artifacts. Slow release creates the "glue" that holds mixes together.

Caution: If release is too slow for the material's tempo, the compressor may never fully release before the next transient, resulting in continuous compression that sucks the life out of your audio.

4 The Art of Tempo-Synced Compression

The most musical compression occurs when attack and release times relate mathematically to your song's tempo. This creates pumping and breathing that enhances rather than fights the groove. Use our calculator to find values that correspond to note divisions, then adjust by ear from these starting points.

The Math Behind Tempo Sync

At 120 BPM, one quarter note equals 500ms. One eighth note equals 250ms. One sixteenth note equals 125ms. These values become your reference points for release times that resolve in time with the music. For attack times, shorter divisions (1/32 and 1/64 notes) provide useful reference points.

The formula is simple: milliseconds = 60,000 / BPM for one quarter note. Divide by 2 for eighth notes, by 4 for sixteenth notes, and so on. Multiply for longer note values. This gives you mathematically perfect starting points for any tempo.

Practical Application

For most mixing applications, set release to resolve on a musical division—typically 1/8 or 1/4 note. This ensures the compressor "breathes" in time with your track. Attack times are usually much shorter, often 1/32 or 1/64 note values, or set purely by ear to preserve the desired transient character.

Sidechain compression benefits dramatically from tempo sync. When you sidechain bass to kick, release times of 1/8 or 1/4 note create the classic pumping effect that defines modern electronic music. Our Delay Time Calculator provides additional tempo-synced values useful for effects processing.

5 Practical Settings for Common Sources

While every source is different, these starting points based on tempo-synced values provide reliable results across genres.

Drums and Percussion

Kick drum: Attack 10-30ms (let the beater attack through), release synced to 1/8 or 1/4 note. This preserves punch while controlling the boom. Faster release for more aggressive pumping effect.

Snare: Attack 5-15ms, release 1/16 to 1/8 note. Snare benefits from slightly faster attack to control the initial crack while still maintaining some snap.

Drum bus: Attack 20-50ms, release 1/4 to 1/2 note. Slower settings glue the kit together without killing individual drum dynamics. This is where tempo sync really shines.

Bass

Electric bass: Attack 10-30ms, release 1/8 to 1/4 note. Let the pick or finger attack through, then control the sustain. Tempo-synced release keeps bass locked to the groove.

Sub bass: Attack 30-50ms, release 1/4 to 1/2 note. Sub bass benefits from slower everything—you're controlling overall level, not shaping transients.

Vocals

Vocals typically don't need tempo-synced compression—the human voice doesn't follow strict musical timing. Use attack 5-20ms and release 50-150ms, adjusting by ear for natural dynamics. For more vocal processing guidance, explore our Vocal Presets.

6 Advanced Compression Techniques

Once you understand basic attack and release principles, advanced techniques open new creative possibilities.

Serial Compression

Using multiple compressors in series, each doing light compression, often sounds more natural than one compressor working hard. Try a fast attack/release compressor followed by a slow attack/release compressor—the first catches peaks while the second smooths overall dynamics.

Parallel Compression

Blending heavily compressed signal with the dry original preserves transients while adding density and sustain. Use very fast attack and tempo-synced release on the parallel channel for maximum impact. This technique works exceptionally well on drums and bass.

Multiband Compression

Different frequency ranges benefit from different attack and release times. Bass frequencies typically need slower settings to avoid distortion, while high frequencies can handle faster response. Consider tempo-syncing each band independently for maximum musicality.

7 Common Attack/Release Mistakes

Avoiding these errors will immediately improve your compression results.

Release Too Fast for Tempo

When release doesn't align with your tempo, compression creates an uncomfortable, random-feeling pulse that fights the groove. This is especially noticeable on buses and in dense arrangements. Always start with tempo-synced values and adjust from there.

Attack Too Fast for the Source

Killing transients with fast attack makes drums sound dull and lifeless. Unless you specifically want that effect (like for lo-fi aesthetics), err on the side of slower attack to preserve natural impact.

Ignoring Program Dependency

Some compressors have program-dependent attack and release that automatically adjusts based on incoming audio. These can sound very musical but make manual timing control less predictable. Understand your compressor's behavior before applying tempo-synced values.

8 Genre-Specific Compression Approaches

Different genres have established conventions for compression character that listeners expect.

EDM and Electronic

Heavy sidechain compression with fast attack and 1/4 to 1/8 note release creates the pumping effect that defines electronic music. Bus compression often uses slower, more musical settings to glue synth layers together.

Hip-Hop and Trap

Punchy drums demand slow attack (preserve transients) with tempo-synced release. 808s often benefit from medium attack and long release to maintain sustained sub-bass weight while controlling peaks.

Rock and Pop

Moderate settings that preserve performance dynamics while adding control. Drum bus compression typically uses medium attack (20-30ms) and release synced to 1/4 note for cohesive kit sound without obvious pumping.

For professional mixing assistance with any genre, our Mixing Services team can help bring your tracks to the next level.

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